Level Designer

Budapest, Hungary
Full Time
Mid Level

⚠ This job is not open for hiring yet, but we are accepting early applications. Increase your future chances by applying now, as we may reach out to you when the job opens. (No exact date yet)


Only accepting applicants from UTC, UTC+1, UTC+2, and UTC+3 time zones.


Possible work models:

  • Employee / Freelancer
  • In-office / Remote / Hybrid
  • Full-time

This job is for you if:

  • You have multiple years of experience planning and creating maps and environments, using Unreal, Unity, Maya, or other similar software
  • You know exactly what determines whether or not a map is enjoyable
  • You know and understand the basic steps of map development (eg. level flow, timing, storytelling)
  • You're able to present a purely theoretical map to others in an understandable way
  • You're able to take a purely theoretical map concept, and quickly and independently turn it into a playable, testable version
  • You're great at working together with members of an agile and creative team, who work in different fields, while also maintaining a high degree of independence
  • You speak and write English at a high level
  • You're experienced at using major game engines (e.g. Unreal, Unity)
  • You live and breathe video games

Your task will be:

  • To build complete maps, and map sections, and make them playable
  • To cooperate with other members of the team (designers, programmers, artists, testers, managers) to ensure that finished maps will be as good as possible
  • To constantly test and polish the entire game, especially the parts you developed

It`s advantageous if:

  • You've already worked on at least one game as a Level Designer
  • You have experience with scripting or even programming
  • You have a strong visual sense
  • You have practical experience in any other field of game development

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