Gameplay Software Engineer - AAA Client Project

Budapest, Hungary
Full Time
Engineering, Technology & QA
Mid Level

Only accepting applicants from UTC, UTC+1, UTC+2, and UTC+3 time zones.

 

Possible work models:

  • Employee
  • In-office / Remote / Hybrid
  • Full-time

This job is for you if:

  • You've worked as a C++ programmer on a complex software project
  • You're motivated to perform at a high level, even when completing a task with many difficulties
  • You have a highly structured way of thinking, and you are able to understand complex systems
  • You're independent and have excellent problem-solving skills
  • Within mathematics, you have a strong understanding of trigonometry and linear algebra
  • You're excellent at understanding written English and can communicate verbally, and through text at a standard level
  • You regularly play video games in your free time

Your task will be:

  • Contributing to an unannounced AAA project for our client
  • Implementing and maintaining gameplay, and related game technologies
  • Strong cooperation with the representatives of designers, artists, and other fields
  • Writing robust, and maintainable code
  • Maintaining the performance of code through measurements and optimization

It`s advantageous if:

  • You've worked on at least one game as a C++ programmer
  • You're experienced at using common game engines (e.g. Unreal, Unity) and the development of certain sub-systems (e.g. gameplay, AI, graphics, networks)
  • You have experience with iterative development
  • You have developed software for multiple platforms (e.g. mobile OS`s, Unix/Linux, backend systems)
  • You have experience with any other theoretical or practical aspect of technology, e.g. code optimization, network architectures and protocols, IT security, database systems, web development, scripting, mathematical algorithms, etc.
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