Gameplay Software Engineer - AAA Client Project
Budapest, Hungary
Full Time
Engineering, Technology & QA
Mid Level
Only accepting applicants from UTC, UTC+1, UTC+2, and UTC+3 time zones.
Possible work models:
- Employee
- In-office / Remote / Hybrid
- Full-time
This job is for you if:
- You've worked as a C++ programmer on a complex software project
- You're motivated to perform at a high level, even when completing a task with many difficulties
- You have a highly structured way of thinking, and you are able to understand complex systems
- You're independent and have excellent problem-solving skills
- Within mathematics, you have a strong understanding of trigonometry and linear algebra
- You're excellent at understanding written English and can communicate verbally, and through text at a standard level
- You regularly play video games in your free time
Your task will be:
- Contributing to an unannounced AAA project for our client
- Implementing and maintaining gameplay, and related game technologies
- Strong cooperation with the representatives of designers, artists, and other fields
- Writing robust, and maintainable code
- Maintaining the performance of code through measurements and optimization
It`s advantageous if:
- You've worked on at least one game as a C++ programmer
- You're experienced at using common game engines (e.g. Unreal, Unity) and the development of certain sub-systems (e.g. gameplay, AI, graphics, networks)
- You have experience with iterative development
- You have developed software for multiple platforms (e.g. mobile OS`s, Unix/Linux, backend systems)
- You have experience with any other theoretical or practical aspect of technology, e.g. code optimization, network architectures and protocols, IT security, database systems, web development, scripting, mathematical algorithms, etc.
Apply for this position
Required*